Spellcasters - Early production

Back in 2022, I worked on the early production of Spellcasters with Ronan Berlese and Mike-Amir El Frangi, to explore different art styles for the 3D characters of the game.
I mostly worked on the Mystic Scribe and the Astral Monk, (with a little bit of Swamp Witch too) but I'm not posting everything I did, since the Art direction has changed a bit over the years, but I'm happy with how it looks now!
Go check Ronan and Mike-Amir's work! They were really great to work with!
Ronan Berlese: https://www.artstation.com/ronanberlese
Mike-Amir El Frangi: https://www.artstation.com/mike-amir

An early prod version of the Astral Monk to try the art direction in 3D.

An early prod version of the Astral Monk to try the art direction in 3D.

I only did the bust since it was just a try.

I only did the bust since it was just a try.

Face iterations to try different art directions and stylizations.

Face iterations to try different art directions and stylizations.

We tried pretty extreme styles to explore as much as possible.

We tried pretty extreme styles to explore as much as possible.

I did a lot of variants but I'll not post them all.

I did a lot of variants but I'll not post them all.

Another face I did later on the prod. Much closer to what's in-game now.

Another face I did later on the prod. Much closer to what's in-game now.

I'm definitely not a concept artist, but I still had to do a little bit of it to rework the Swamp Witch. (Again, pretty early in production)

I'm definitely not a concept artist, but I still had to do a little bit of it to rework the Swamp Witch. (Again, pretty early in production)